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Publish your custom map using the publish button in the editor. This will "cook" twice because the server needs a different version.
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Grab the files from the Published/CookedPCServer/ and give those to your server admins. Remember to clearly label these as server files.
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Grab the files from Published/CookedPC/ and give those to your server admins clearly labeled as client files.
YOU MUST RENAME THE PUBLISHED MAP FILES FROM .roe to .upk
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Place the server content into ROGame/CookedPCServer
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Place the client content, removing any sub directories, at an http address. If the client content contains any .roe map they must be renamed to .upk
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Add the following to ROEngine.ini:
[IpDrv.HTTPDownload]
RedirectToURL=http://pathtoyourredirect
4. Clients will now automatically download the custom content when connecting to your server.
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